After a wild storm is played on the sea, the fishermen's team decides to make a stop near the unfamiliar island. No one wants to die during a storm, so it's better to wait out the weather, getting on an anchor. At the same time, you can also get warm by the fire, the blessing of it still in spite of the strong wind can be dissolved.
But on the island they are not alone. Strange, but on the thrown scrap of land creates a stable sense of people's presence. Trampled paths strewn with gravel. Traces of tires, and old buildings. Yes, and something that begins to kill the fishermen, eating them like bars of meat. What to do, and how to cope with the demon?